Thursday, February 27, 2020

FMP - Week 8 - Part 3

Getting art block and trying to conquer it in my own way, because we don't have the time for art block! 


I'm a little stuck as to what else to do on my high poly sculpt so I've decided to move onto my low poly model for now. I've Zremeshed the body of my model and added in the low poly accessories that I originally made for the character before making them high poly in zbrush and this is what I've got so far: 




My only qualm with zremesh is that it does some really interesting stuff with parts of the geometry that stick out, like the starfish shape on his stomach there, but I only ever use Zremesh as a jumping off point for my model and I'll fix it later down the line. 

No comments:

Post a Comment