Saturday, April 11, 2020

FMP - Week 14 - Part 3

Edits to cyclops texture and working on skin.


Not a lot for today's update other than working more on the cyclops' skin texture a lot more, I'm trying to add depth and detail as much as possible without overdoing it and making it look messy, its a delicate balance. 


I've added some water droplets over his skin to try and make him look as if he's just come from the depths of the ocean to mess up some traveler's day, and I do think it goes with his overall fishy vibe.


I also don't think I showed any up close screenshots of the moss that I put around his barnacles and on random parts of his body so here's a screenshot for that, I tried to make it look like there's just these growths of moss and other organisms on his body that he doesn't even care about. 


And lastly here is and updated screenshot of his claw, I added in some more depth here and there but the biggest change is adding a bit more of that saturation back into his claw to make it that lobster orange again, just a little more beat up and moss covered now! 

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